BlathrWayne Lorentz

Showing blathrs with the tag “Breakout.”

History Ⅱ.0

Thursday, June 3rd, 2021 Alive 18,300 days

A Breakaway IV cartridge

I got a new Atari game today. Itʼs Breakaway Ⅳ, the Sears Tele-Games version of Atariʼs Breakout.

Breakout has some interesting history behind it, which is unfortunately being re-written in the internet age. It was one of the Atari games that Steve Jobs worked on, and he enlisted Steve Wozniak to help with the project. That much is not in dispute.

However, since the death of Mr. Jobs, itʼs become common for revisionist historians on the internet to paint him as a comic book-grade evildoer. After his death, the embellishments became louder and more elaborate, as there was no living person to push back against them.

Today, if you look into the history of Breakout online, you are told that Jobs was a con man who took advantage of poor, helpless Saint Wozniak and twirled his mustache all the way to the bank.

Accounts from the time of the gameʼs development tell a very different story. But itʼs easy to slander someone after they are dead. Especially if youʼre trying to remake your own image, and benefit from internet outrage.

Another detail about Breakout that the chattering internet classes scratch their heads over is why Sears would label this game “Breakaway Ⅳ” instead of “Breakout.” The reasons are both simple.

Sears had a habit of renaming the Atari games it licensed if the names were too close to the names of other video game consoles that Sears had previously released. In the occluded view of video game history we get from the internet, consoles like the Atari 2600, the Fairchild Channel F, and the Magnavox Odyssey started it all. But there were hundreds, possibly even thousands of video game consoles before those.

The previous generation of consoles lacked interchangeable cartridges, and often could only play a single or a handful of games. But they existed. And they had names. Sears sold at least a dozen of these machines under its Tele-Games brand in the years before the Atari 2600 was invented, so in order to prevent confusion and re-using product names, it came up with new ones. For example, Atariʼs Street Racer became Searsʼ Speedway Ⅱ.

In addition, while Atari repeatedly targeted its advertising to individual game players, Sears heavily promoted its video game machines as devices to bring families and groups of people together. Breakout is one of those games that can be played by up to four people. The “Ⅳ” may be an indication of the number of people who can be brought together to play at once.

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Oh, like you have seven friends

Saturday, May 29th, 2021 Alive 18,295 days

The Atari and Sears versions of Super Breakout

I got two new cartridges today, with the same game: Super Breakout. Both the Atari and Sears versions.

As games go, Super Breakout was a massive hit. When it was released in 1980, the Atari 2600 was fully mainstream, so for a lot of people, this was their first exposure to Breakout in any form, and everyone wanted it.

The Sears version is notable because it has the game title on both the end label, and the top label. And the game name on the top label is off-center, as itʼs an unbulleted part of the bullet list of game variations. And since Sears is using the Atari name for this game, the label also has a trademark disclosure.

This is one of those games that exemplifies that playing video games used to be a group activity, whether at an arcade or at home. The Atari 2600 version of this game can have up to four players. The Atari home computer version could have up to eight players.

Today, if you want to play a video game with eight other people, you do it in your momʼs basement, all alone, hooked up to the internet. Itʼs not the same thing.

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